Before Electronic Arts came out with SimCity 2013 I was super excited about a new bybyggespill. Not since SimCity 2000 I followed so much with what Maxis made. I trawled the internet for pictures, videos, texts and everything else I could find to fill the head with all that SimCity promised to be.
It was therefore an incredible disappointment when the game finally came, and everything Maxis and EA had promised was locked in a mini area. The dream of giant metropolises were shattered, and everything one was left with was a product that did not work as it should, had an annoying DRM in terms of always-online, as well as mass petty problems that ruined the experience. The mechanics were in place, and much of it they introduced was good stuff, but unfortunately it was bad choices that ultimately killed the game. After one month, there were few who played it, and even less people the following months.